The Future of Mobile Games - CES Panelists on Mobile Opportunities

"New Opportunities in Gaming" was a mobile-orientated discussion panel held on the first day of the 2006 Consumer Electronics Show earlier this month in Las Vegas. Moderated by American Technology Research analyst P. J. McNealy, the discussion included Jamdat Mobile's Minard Hamilton, IDG Entertainment CEO and president Dan Orum, and Motorola's Jason Rubinstein, in a discussion centered around mobile-related opportunities for non-gaming companies to enter the market. In this exclusive recap, Gamasutra highlights the key points put forward by the panelists.

Dan Orum opened the discussion with a number of comments, suggest that he's seen a dramatic change in the market since IDG core print publication GamePro's inception in 1989. The average age of a video game player in America at that time, according to IDG's annual survey, was 18 years old. Today, it's 26.

Source: Gamasutra

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